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Старый 07.03.2010, 16:04   #1
xstream
Новичок
 
Регистрация: 07.03.2010
Сообщений: 6
Сказал(а) спасибо: 14
Поблагодарили 10 раз(а) в 1 сообщении
xstream На верном пути
По умолчанию Скрипты для Фан сервера

Цитата:
Сообщение от DEATH13
Вот скриптик на 46 талов ДК (КВЕСТ), я его вешал на тренера дк (Amal'thazad)!!!
Код:
DELETE FROM `creature_questrelation` WHERE `quest` = 5290; 
DELETE FROM `gameobject_questrelation` WHERE `quest` = 5290; 
INSERT INTO `creature_questrelation` (`id`, `quest`) VALUES (29194, 5290); 
UPDATE `creature_template` SET `npcflag`= 2  WHERE `entry` = 29194; 
DELETE FROM `creature_involvedrelation` WHERE `quest` = 5290; 
DELETE FROM `gameobject_involvedrelation` WHERE `quest` = 5290; 
INSERT INTO `creature_involvedrelation` (`id`, `quest`) VALUES (29194, 5290); 
DELETE FROM `quest_template` WHERE `entry` = 5290; 
REPLACE INTO `quest_template` (`entry`, `Method`, `ZoneOrSort`, `SkillOrClass`, `MinLevel`, `QuestLevel`, `Type`, `RequiredRaces`, `RequiredSkillValue`, `RepObjectiveFaction`, `RepObjectiveValue`, `RequiredMinRepFaction`, `RequiredMinRepValue`, `RequiredMaxRepFaction`, `RequiredMaxRepValue`, `SuggestedPlayers`, `LimitTime`, `QuestFlags`, `SpecialFlags`, `CharTitleId`, `PlayersSlain`, `BonusTalents`, `PrevQuestId`, `NextQuestId`, `ExclusiveGroup`, `NextQuestInChain`, `SrcItemId`, `SrcItemCount`, `SrcSpell`, `Title`, `Details`, `Objectives`, `OfferRewardText`, `RequestItemsText`, `EndText`, `ObjectiveText1`, `ObjectiveText2`, `ObjectiveText3`, `ObjectiveText4`, `ReqItemId1`, `ReqItemId2`, `ReqItemId3`, `ReqItemId4`, `ReqItemCount1`, `ReqItemCount2`, `ReqItemCount3`, `ReqItemCount4`, `ReqSourceId1`, `ReqSourceId2`, `ReqSourceId3`, `ReqSourceId4`, `ReqSourceCount1`, `ReqSourceCount2`, `ReqSourceCount3`, `ReqSourceCount4`, `ReqCreatureOrGOId1`, `ReqCreatureOrGOId2`, `ReqCreatureOrGOId3`, `ReqCreatureOrGOId4`, `ReqCreatureOrGOCount1`, `ReqCreatureOrGOCount2`, `ReqCreatureOrGOCount3`, `ReqCreatureOrGOCount4`, `ReqSpellCast1`, `ReqSpellCast2`, `ReqSpellCast3`, `ReqSpellCast4`, `RewChoiceItemId1`, `RewChoiceItemId2`, `RewChoiceItemId3`, `RewChoiceItemId4`, `RewChoiceItemId5`, `RewChoiceItemId6`, `RewChoiceItemCount1`, `RewChoiceItemCount2`, `RewChoiceItemCount3`, `RewChoiceItemCount4`, `RewChoiceItemCount5`, `RewChoiceItemCount6`, `RewItemId1`, `RewItemId2`, `RewItemId3`, `RewItemId4`, `RewItemCount1`, `RewItemCount2`, `RewItemCount3`, `RewItemCount4`, `RewRepFaction1`, `RewRepFaction2`, `RewRepFaction3`, `RewRepFaction4`, `RewRepFaction5`, `RewRepValue1`, `RewRepValue2`, `RewRepValue3`, `RewRepValue4`, `RewRepValue5`, `RewHonorableKills`, `RewOrReqMoney`, `RewMoneyMaxLevel`, `RewSpell`, `RewSpellCast`, `RewMailTemplateId`, `RewMailDelaySecs`, `PointMapId`, `PointX`, `PointY`, `PointOpt`, `DetailsEmote1`, `DetailsEmote2`, `DetailsEmote3`, `DetailsEmote4`, `IncompleteEmote`, `CompleteEmote`, `OfferRewardEmote1`, `OfferRewardEmote2`, `OfferRewardEmote3`, `OfferRewardEmote4`, `StartScript`, `CompleteScript`) 
VALUES (5290, 2, 0, 6, 80, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0, 0, 0, 0, 0, '46 Talantes DK!!!', 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);

Цитата:
Сообщение от Chesterfield
Низнаю боян или нет. Но кто будет юзать запрос на квест на все таланты ДК, сначала советую выполнить такой запрос:

Код:
UPDATE FROM `quest_template` SET `BonusTalents` = 0 WHERE `BonusTalents` > 0;
Это для того, чтобы потом игроки, если им вздумается выполнять квесты далее по цепочке, не получали левые очки талантов.
xstream вне форума   Ответить с цитированием
Старый 07.03.2010, 21:19   #2
Keni
Новичок
 
Регистрация: 07.03.2010
Сообщений: 7
Сказал(а) спасибо: 2
Поблагодарили 0 раз(а) в 0 сообщениях
Keni На верном пути
По умолчанию

Спеллы при старте...
Код:
REPLACE INTO `playercreateinfo_spell`(`race`,`class`,`Spell`,`Note`) values (1,1,81,'Dodge'),(1,1,107,'Block'),(1,1,197,'Two-Handed Axes'),(1,1,264,'Bows'),(1,1,5011,'Crossbows'),(1,1,1180,'Daggers'),(1,1,266,'Guns'),(1,1,15590,'First Weapons'),(1,1,200,'Polearms'),(1,1,227,'Staves'),(1,1,2567,'Throw'),(1,1,199,'Two-Handed Maces'),(1,1,202,'Two-Handed Swords'),(1,1,196,'One-Handed Axes'),(1,1,198,'One-Handed Maces'),(1,1,201,'One-Handed Swords'),(1,1,203,'Unarmed'),(1,1,204,'Defense'),(1,1,522,'SPELLDEFENSE (DND)'),(1,1,668,'Language Common'),(1,1,1843,'Disarm'),(1,1,2382,'Generic'),(1,1,2457,'Battle Stance'),(1,1,2479,'Honorless Target'),(1,1,3050,'Detect'),(1,1,3365,'Opening'),(1,1,5301,'Defensive State (DND)'),(1,1,6233,'Closing'),(1,1,6246,'Closing'),(1,1,6247,'Opening'),(1,1,6477,'Opening'),(1,1,6478,'Opening'),(1,1,6603,'Attack'),(1,1,7266,'Duel'),(1,1,7267,'Grovel'),(1,1,7355,'Stuck'),(1,1,8386,'Attacking'),(1,1,8737,'Mail'),(1,1,9077,'Leather'),(1,1,9078,'Cloth'),(1,1,9116,'Shield'),(1,1,9125,'Generic'),(1,1,20597,'Sword Specialization'),(1,1,20598,'The Human Spirit'),(1,1,20599,'Diplomacy'),(1,1,20864,'Mace Specialization'),(1,1,21651,'Opening'),(1,1,21652,'Closing'),(1,1,22027,'Remove Insignia'),(1,1,22810,'Opening - No Text'),(1,1,32215,'Victorious State'),(1,1,45927,'Summon Friend'),(1,1,58985,'Perception'),(1,1,59752,'Every Man for Himself'),(1,1,61437,'Opening'),(1,2,200,'Polearms'),(1,2,196,'One-Handed Axes'),(1,2,201,'One-Handed Swords'),(1,2,197,'Two-Handed Axes'),(1,2,202,'Two-Handed Swords'),(1,2,81,'Dodge'),(1,2,107,'Block'),(1,2,198,'One-Handed Maces'),(1,2,199,'Two-Handed Maces'),(1,2,203,'Unarmed'),(1,2,204,'Defense'),(1,2,522,'SPELLDEFENSE (DND)'),(1,2,668,'Language Common'),(1,2,1843,'Disarm'),(1,2,2382,'Generic'),(1,2,2479,'Honorless Target'),(1,2,3050,'Detect'),(1,2,3365,'Opening'),(1,2,6233,'Closing'),(1,2,6246,'Closing'),(1,2,6247,'Opening'),(1,2,6477,'Opening'),(1,2,6478,'Opening'),(1,2,6603,'Attack'),(1,2,7266,'Duel'),(1,2,7267,'Grovel'),(1,2,7355,'Stuck'),(1,2,8386,'Attacking'),(1,2,8737,'Mail'),(1,2,9077,'Leather'),(1,2,9078,'Cloth'),(1,2,9116,'Shield'),(1,2,9125,'Generic'),(1,2,20597,'Sword Specialization'),(1,2,20598,'The Human Spirit'),(1,2,20599,'Diplomacy'),(1,2,20864,'Mace Specialization'),(1,2,21651,'Opening'),(1,2,21652,'Closing'),(1,2,22027,'Remove Insignia'),(1,2,22810,'Opening - No Text'),(1,2,27762,'Libram'),(1,2,45927,'Summon Friend'),(1,2,58985,'Perception'),(1,2,59752,'Every Man for Himself'),(1,2,61437,'Opening'),(1,4,264,'Bows'),(1,4,5011,'Crossbows'),(1,4,198,'One-Handed Maces'),(1,4,201,'One-Handed Swords'),(1,4,266,'Guns'),(1,4,15590,'First Weapons'),(1,4,81,'Dodge'),(1,4,203,'Unarmed'),(1,4,204,'Defense'),(1,4,522,'SPELLDEFENSE (DND)'),(1,4,668,'Language Common'),(1,4,1180,'Daggers'),(1,4,1843,'Disarm'),(1,4,2382,'Generic'),(1,4,2479,'Honorless Target'),(1,4,2567,'Thrown'),(1,4,2764,'Throw'),(1,4,3050,'Detect'),(1,4,3365,'Opening'),(1,4,6233,'Closing'),(1,4,6246,'Closing'),(1,4,6247,'Opening'),(1,4,6477,'Opening'),(1,4,6478,'Opening'),(1,4,6603,'Attack'),(1,4,7266,'Duel'),(1,4,7267,'Grovel'),(1,4,7355,'Stuck'),(1,4,8386,'Attacking'),(1,4,9077,'Leather'),(1,4,9078,'Cloth'),(1,4,9125,'Generic'),(1,4,16092,'Defensive State (DND)'),(1,4,20597,'Sword Specialization'),(1,4,20598,'The Human Spirit'),(1,4,20599,'Diplomacy'),(1,4,20864,'Mace Specialization'),(1,4,21184,'Rogue Passive (DND)'),(1,4,21651,'Opening'),(1,4,21652,'Closing'),(1,4,22027,'Remove Insignia'),(1,4,22810,'Opening - No Text'),(1,4,45927,'Summon Friend'),(1,4,58985,'Perception'),(1,4,59752,'Every Man for Himself'),(1,4,61437,'Opening'),(1,5,1180,'Daggers'),(1,5,227,'Staves'),(1,5,81,'Dodge'),(1,5,198,'One-Handed Maces'),(1,5,203,'Unarmed'),(1,5,204,'Defense'),(1,5,522,'SPELLDEFENSE (DND)'),(1,5,668,'Language Common'),(1,5,1843,'Disarm'),(1,5,2382,'Generic'),(1,5,2479,'Honorless Target'),(1,5,3050,'Detect'),(1,5,3365,'Opening'),(1,5,5009,'Wands'),(1,5,5019,'Shoot'),(1,5,6233,'Closing'),(1,5,6246,'Closing'),(1,5,6247,'Opening'),(1,5,6477,'Opening'),(1,5,6478,'Opening'),(1,5,6603,'Attack'),(1,5,7266,'Duel'),(1,5,7267,'Grovel'),(1,5,7355,'Stuck'),(1,5,8386,'Attacking'),(1,5,9078,'Cloth'),(1,5,9125,'Generic'),(1,5,20597,'Sword Specialization'),(1,5,20598,'The Human Spirit'),(1,5,20599,'Diplomacy'),(1,5,20864,'Mace Specialization'),(1,5,21651,'Opening'),(1,5,21652,'Closing'),(1,5,22027,'Remove Insignia'),(1,5,22810,'Opening - No Text'),(1,5,45927,'Summon Friend'),(1,5,58985,'Perception'),(1,5,59752,'Every Man for Himself'),(1,5,61437,'Opening'),(1,6,81,'Dodge'),(1,6,196,'One-Handed Axes'),(1,6,197,'Two-Handed Axes'),(1,6,200,'Polearms'),(1,6,201,'One-Handed Swords'),(1,6,202,'Two-Handed Swords'),(1,6,203,'Unarmed'),(1,6,204,'Defense'),(1,6,522,'SPELLDEFENSE (DND)'),(1,6,668,'Language Common'),(1,6,674,'Dual Wield'),(1,6,750,'Plate Mail'),(1,6,1843,'Disarm'),(1,6,2382,'Generic'),(1,6,2479,'Honorless Target'),(1,6,3050,'Detect'),(1,6,3127,'Parry'),(1,6,3275,'Linen Bandage'),(1,6,3276,'Heavy Linen Bandage'),(1,6,3277,'Wool Bandage'),(1,6,3278,'Heavy Wool Bandage'),(1,6,3365,'Opening'),(1,6,6233,'Closing'),(1,6,6246,'Closing'),(1,6,6247,'Opening'),(1,6,6477,'Opening'),(1,6,6478,'Opening'),(1,6,6603,'Attack'),(1,6,7266,'Duel'),(1,6,7267,'Grovel'),(1,6,7355,'Stuck'),(1,6,7928,'Silk Bandage'),(1,6,7929,'Heavy Silk Bandage'),(1,6,7934,'Anti-Venom'),(1,6,8386,'Attacking'),(1,6,8737,'Mail'),(1,6,9077,'Leather'),(1,6,9078,'Cloth'),(1,6,9125,'Generic'),(1,6,10840,'Mageweave Bandage'),(1,6,10841,'Heavy Mageweave Bandage'),(1,6,10846,'First Aid'),(1,6,18629,'Runecloth Bandage'),(1,6,18630,'Heavy Runecloth Bandage'),(1,6,20597,'Sword Specialization'),(1,6,20598,'The Human Spirit'),(1,6,20599,'Diplomacy'),(1,6,20864,'Mace Specialization'),(1,6,21651,'Opening'),(1,6,21652,'Closing'),(1,6,22027,'Remove Insignia'),(1,6,22810,'Opening - No Text'),(1,6,33391,'Journeyman Riding'),(1,6,45462,'Plague Strike'),(1,6,45477,'Icy Touch'),(1,6,45902,'Blood Strike'),(1,6,45903,'Offensive State (DND)'),(1,6,45927,'Summon Friend'),(1,6,47541,'Death Coil'),(1,6,48266,'Blood Presence'),(1,6,49410,'Forceful Deflection'),(1,6,49576,'Death Grip'),(1,6,52665,'Sigil'),(1,6,58985,'Perception'),(1,6,59752,'Every Man for Himself'),(1,6,59879,'Blood Plague'),(1,6,59921,'Frost Fever'),(1,6,61437,'Opening'),(1,6,61455,'Runic Focus'),(1,8,1180,'Daggers'),(1,8,201,'One-Handed Swords'),(1,8,81,'Dodge'),(1,8,203,'Unarmed'),(1,8,204,'Defense'),(1,8,227,'Staves'),(1,8,522,'SPELLDEFENSE (DND)'),(1,8,668,'Language Common'),(1,8,1843,'Disarm'),(1,8,2382,'Generic'),(1,8,2479,'Honorless 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Maces'),(2,1,196,'One-Handed Axes'),(2,1,197,'Two-Handed Axes'),(2,1,201,'One-Handed Swords'),(2,1,203,'Unarmed'),(2,1,204,'Defense'),(2,1,522,'SPELLDEFENSE (DND)'),(2,1,669,'Language Orcish'),(2,1,1843,'Disarm'),(2,1,2382,'Generic'),(2,1,2457,'Battle Stance'),(2,1,2479,'Honorless Target'),(2,1,3050,'Detect'),(2,1,3365,'Opening'),(2,1,5301,'Defensive State (DND)'),(2,1,6233,'Closing'),(2,1,6246,'Closing'),(2,1,6247,'Opening'),(2,1,6477,'Opening'),(2,1,6478,'Opening'),(2,1,6603,'Attack'),(2,1,7266,'Duel'),(2,1,7267,'Grovel'),(2,1,7355,'Stuck'),(2,1,8386,'Attacking'),(2,1,8737,'Mail'),(2,1,9077,'Leather'),(2,1,9078,'Cloth'),(2,1,9116,'Shield'),(2,1,9125,'Generic'),(2,1,20572,'Blood Fury'),(2,1,20573,'Hardiness'),(2,1,20574,'Axe Specialization'),(2,1,21563,'Command'),(2,1,21651,'Opening'),(2,1,21652,'Closing'),(2,1,22027,'Remove Insignia'),(2,1,22810,'Opening - No Text'),(2,1,32215,'Victorious State'),(2,1,45927,'Summon Friend'),(2,1,61437,'Opening'),(2,3,201,'One-Handed 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Keni вне форума   Ответить с цитированием
Старый 14.03.2010, 10:20   #3
IrkSell
Новичок
 
Регистрация: 13.03.2010
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IrkSell На верном пути
По умолчанию

Помогло, квест появился.
P.S. Ни у кого не завалялся скрипт на старт в Оргриммаре и в Штормграде? с вовжп скачал один так почему то дк спавняться под текстурами городов...

Последний раз редактировалось IrkSell; 14.03.2010 в 10:37.
IrkSell вне форума   Ответить с цитированием
Старый 15.03.2010, 12:06   #4
Fedia22
Ученый
 
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а не пробовал поднять по высоте? (если не ошибаюсь это y хотя могу и ошибаться!)
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Старый 15.03.2010, 16:08   #5
IrkSell
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да нет, просто спавн происходит далеко от вендоров и пилить через весь город имхо не гуд) помню было куча патчев на старт прям у входа в столицы только вот были на старом винте а он крякнул.
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Старый 15.03.2010, 16:49   #6
Dragon
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да нет, просто спавн происходит далеко от вендоров и пилить через весь город имхо не гуд) помню было куча патчев на старт прям у входа в столицы только вот были на старом винте а он крякнул.
http://wiki.ytdb.ru/index.php/Playercreateinfo
Координаты - команда .gps в игре.
+ желательно присутствие мозга (это вроде есть) и прямых рук (не уверен, что отсутствуют, но явно не до конца присутствуют)
Вперед!
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tempura (16.03.2010)
Старый 28.03.2010, 20:57   #7
StinK
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Вот что у себя нашел. Не знаю, подойдёт ли для последних ревизий. Лейте на свой страх и риск
Перед заливкой удалите таблицу playercreateinfo, предварительно сделав её дамп.
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Тип файла: sql Игрок сразу в столице.sql (3.5 Кб, 368 просмотров)
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Старый 02.04.2010, 11:11   #8
Chestarfild
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А ведь можно на основе системы рандома бг сделать тонны новых бг на основе имеющихся инст
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Старый 02.04.2010, 15:52   #9
tempura
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Перед заливкой удалите таблицу playercreateinfo, предварительно сделав её дамп.
Это крайне порочный путь. Достаточно было сделать запросы апдейтами или реплейсами. Сейчас ваш запрос принудительно запрашивает базу mangos (а если у кого-то она иначе называется?), создает таблицу playercreateinfo (а если в следующем апдейте ее формат изменится?), и вставляет туда данные. Проще было бы только данные апдейтами или реплейсами лить - а уж указать нужную базу и сравнить поля - это дело пользователя.
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Старый 03.04.2010, 16:55   #10
StinK
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Сообщение от tempura Посмотреть сообщение
Это крайне порочный путь. Достаточно было сделать запросы апдейтами или реплейсами. Сейчас ваш запрос принудительно запрашивает базу mangos (а если у кого-то она иначе называется?), создает таблицу playercreateinfo (а если в следующем апдейте ее формат изменится?), и вставляет туда данные. Проще было бы только данные апдейтами или реплейсами лить - а уж указать нужную базу и сравнить поля - это дело пользователя.
Не моё. Надо было большими буквами написать? Брал ещё со старого форума, автора не помню. Кому это действительно нужно, тот поймёт, что там и как. А кому "залить, чтобы всё кулл было", тем это просто не нужно.
--------------------
Вот чуть другой вариант. Для последних ревизий. В самом файле есть пометки, разобраться, что там и как, не сложно. Рыцарей Смерти оставил на месте, надо будет исправите.
Вложения
Тип файла: sql faction_in_stormwind_orgrimmar_9651+.sql (7.0 Кб, 349 просмотров)
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Последний раз редактировалось StinK; 04.04.2010 в 09:28.
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Старый 09.04.2010, 04:19   #11
fedr
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Вот скриптик на 46 талов ДК (КВЕСТ), я его вешал на тренера дк (Amal'thazad)!!!
у Вас небольшая ошибочка: данный квест доступен всем классам.
исправление:
Код:
UPDATE `quest_template` SET `SkillOrClass` = -6 WHERE `entry` = 5290;
или
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StinK (09.04.2010)
Старый 15.09.2010, 13:10   #12
Roma88
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Не моё. Надо было большими буквами написать? Брал ещё со старого форума, автора не помню. Кому это действительно нужно, тот поймёт, что там и как. А кому "залить, чтобы всё кулл было", тем это просто не нужно.
--------------------
Вот чуть другой вариант. Для последних ревизий. В самом файле есть пометки, разобраться, что там и как, не сложно. Рыцарей Смерти оставил на месте, надо будет исправите.
Дамп, на последние ревизии.
Вложения
Тип файла: sql faction_in_stormwind_orgrimmar_10434+.sql.sql (7.2 Кб, 271 просмотров)
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