CMaNGOS Commits [Архив] - Ru-MaNGOS

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  1. [9531] Fixed apply stamina part of 48263
  2. [9530] Fixed check for SPELL_AURA_ALLOW_ONLY_ABILITY
  3. [9529] Make Player::IsValidPos const
  4. [9528] Avoid apply spell bonuses to glyph 42397 effect.
  5. [9527] Fix CRLF in 9512_01_mangos_spell_proc_event.sql.
  6. [9526] Fix a typo from commit 9512
  7. [9525] Implement effect SPELL_EFFECT_TEACH_TAXI_NODE(154)
  8. [9524] Use cooldown data from gameobejct trap tamplate if provided.
  9. [9523] Stacking Auras from dual wild weapons.
  10. [9522] Implement spells 58600 and 58601
  11. [9532] Fix typo in opcode name.
  12. [9533] Use selected target for target mode 38/46 when provided.
  13. [9534] Attack Power bonus for spell 64382.
  14. [9535] Some percent target max health spells.
  15. [9537] Avoid proc item 46017 effect from DoTs.
  16. [9536] Implement item 46017 effect.
  17. [9540] Implement cooldown reset part for spell 60970 work.
  18. [9539] Item 23836 effect and spell 54757 not affcted caster spell power.
  19. [9538] Implement proper work spells 59465 and 56151.
  20. [9541] Implement first target of spell 1064 and ranks boost from 61301.
  21. [9542] Make MovementGenerator::GetMovementGeneratorType() const
  22. [9543] Really call ACHIEVEMENT_CRITERIA_TYPE_WIN_BG
  23. [9544] Implement CONDITION_NOITEM.
  24. [9545] Rename ObjectDefines.h -> ObjectGuid.h
  25. [9546] Less strict check in spell CheckTarget, and allow triggered spell.
  26. [9548] Lost new ObjectGuid.cpp at prev. commit.
  27. [9547] Implement ObjectGuid wrapper for guid value
  28. [9549] One more typo :/
  29. [9550] Hide unsafe templated ByteBuffer::append function only for internal use.
  30. [9551] Add and use PackedGuid wrapper.
  31. [9552] Make some compiler happy with forward class declaration.
  32. [9553] Make GCC really happy...
  33. [9555] Makes some arguments as references in some ByteBuffer operator methods.
  34. [9554] Fixed possible runtime crash.
  35. [9556] Allow summoned creatures use MovementType == RANDOM_MOTION_TYPE
  36. [9557] Move the code of glyph 55672 to a better place
  37. [9558] Fix a typo from prev. commit:/
  38. [9559] Update AiReaction enum.
  39. [9560] Fixes possible runtime crash added by 9551
  40. [9561] Fixed typos in header guards
  41. [9562] Another update of AIReaction enum (and comments).
  42. [9563] Use DEFAULT_WORLD_OBJECT_SIZE in ObjectPosSelector if size == 0.
  43. [9564] Remove some trailing whitespace and add comment for last commit.
  44. [9565] Add detection code for partly cave area 3780
  45. [9566] Restore build
  46. [9567] Add 2 unknown target flags.
  47. [9568] Add function to manually start random movement.
  48. [9569] Fix spell 60772
  49. [9570] Implement glyph 55692
  50. [9571] Create and use ObjectGuidGenerator/IdGenerator template classes.
  51. [9572] Add script calls for GameObject GossipHello and GossipSelect
  52. Add structure and prevent spam for some LFG opcodes.
  53. [9573] Add config option Network.KickOnBadPacket. If enabled, player will be kicked on badly formatt
  54. [9574] Use proper template arg instead default value
  55. [9575] Use ObjectGuid in Map object stores/world access/search.
  56. [9576] Implement SCRIPT_COMMAND_CREATE_ITEM to use when no spell exist
  57. [9577] Implement SCRIPT_COMMAND_DESPAWN_SELF (self = creature in this context)
  58. [9578] Use ObjectGuid in visibility sets
  59. [9579] Use ObjectGuid in some loot code.
  60. [9580] Add ObjectGuid const& Object::GetObjectGuid() and restore build.
  61. 111
  62. [9581] Fixed apply damage reduction to melee/ranged damage.
  63. [9582] Send looted creature guid in proper field of loot packets.
  64. [9583] Fixed speed recalculation at remove .mod speed rate while mounted/etc.
  65. [9584] Continue fix loot roll packets and related code.
  66. [9585] Restore lost `return` in prev. commit.
  67. [9586] Remove a useless include
  68. [9588] Really fix freeze :/
  69. [9587] Fixed freeze after recent loot roll code changes.
  70. [9589] Add additional field for storage of speed_run rate of creature
  71. [9590] fixed mangos.sql
  72. [9591] Fixed rest state remove at leave tavern
  73. [9592] fix crash with ACHIEVEMENT_CRITERIA_REQUIRE_INSTANCE_SCRIPT
  74. [9593] Fixed bug in instance binding in case heroic/25-man raids difficulties
  75. [9594] Allow UTF8 strings via SOAP
  76. [9595] Fix the amount of mana restored by spell 68082
  77. [9596] Use area trigger zone check for inn leave case.
  78. [9598] update battlegrounds per map + cleanup at delete
  79. [9597] create battleground map at bg creation
  80. [9599] Adding a few research comments for unit_flags and rename one.
  81. [9600] restored work of DeleteAllBattleGrounds
  82. [9601] check for UNIT_FLAG_OOC_NOT_ATTACKABLE in DynamicObjectUpdater::VisitHelper
  83. [9602] Simplify creating mail draft with content text, cleanup includes.
  84. [9603] Implement use of UNIT_FLAG_PASSIVE for creature.
  85. [9604] Prevent unexpected call to AttackStart when having unit_state stunned/died
  86. [9605] SetSummonPoint for any summoned creature.
  87. [9606] Send packed caster GUID for AFLAG_NOT_CASTER.
  88. [9607] Fix SMSG_GUILD_INFO time part.
  89. [9608] Fix typo that broke guild creation timestamps :(
  90. [9609] Send zoneUnderAttack from EventAI if creature is a guard.
  91. [9610] Use more readble format for default `gossip_menu_option` values.
  92. [9611] Add index for some tables in characters DB.
  93. [9612] Add to SendMonsterMove var args for optional values.
  94. [9613] Use stdarg.h instead outdated varargs.h
  95. [9614] Objects HIGHGUID_MO_TRANSPORT not have entry part in guid.
  96. [9617] Add WorldPacket.h to vcproj files.
  97. [9616] Fix ByteBuffer::appendPackGUID appending a superfluous byte.
  98. [9615] Send AFLAG_NOT_CASTER only if casterguid == targetguid.
  99. [9618] More use ObjectGuid in spell/etc code
  100. [9619] Reset more UNIT_FIELD_FLAGS at login.
  101. [9620] Resolve linking problems for script DLLs
  102. [9621] Typo in CastSpell.
  103. [9622] Add keys for gameobject table.
  104. [9623] Fixed typo in mangos.conf comment.
  105. [9624] varargs list (...) auto promote any float value to double and any less int type to int.
  106. [9625] Add absent empty lines in end of sql updates.
  107. [9626] Fix one wrong cast case and simplify similar debug output.
  108. [9627] Make mail load async.
  109. [9628] Fix typo from [8408].
  110. [9629] Replace some PQuery/PExecute by more simple Query/Execute.
  111. Remove character data blob.
  112. [9630] Forgot to use git_id
  113. [9631] Fix enum names.
  114. [9632] Restore load/save known titles.
  115. [9633] Some code clean up.
  116. [9634] Remove fields 'data' and 'zone' from corpse table.
  117. [9635] Restore load/save shown action bars.
  118. [9636] Move item real-time/in-game duration counting flag to new extraflags field.
  119. [9637] Include recent field into mangos.sql
  120. [9638] Replace all C assert()s with MaNGOS ASSERT() macro.
  121. [9639] Display homebind messages only to affected players
  122. [9640] Fix a typo in ReputationMgr
  123. [9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
  124. [9642] Add info for know by client epic difficulty
  125. [9643] Typo in UNDERWATER_INDARKWATER.
  126. [9644] Changes in emotes work.
  127. [9645] Add new emotes in enum that was missing after version update.
  128. [9647] Fix current pet save in summoned state.
  129. [9646] Really restore titles from data_backup table.
  130. [9648] Add comment to UNIT_BYTE1_FLAG_UNK_2 for further research
  131. [9649] Replace some unnecessary Player::GetCorpse() calls.
  132. [9650] Some corpse related clean ups.
  133. [9651] Correct code for quest points of interest.
  134. [9652] Avoid corpse save at arenas also, small cleanups.
  135. [9653] Correctly update talent free points in diff cases.
  136. [9654] Restore action bar proper content show at spec switch.
  137. [9656] Implement '.list talents' command.
  138. [9655] Fixed bug with possible double remove spell.
  139. [9657] Not include in .list talents disabled spells
  140. [9658] Remove SPELL_EFFECT_TITAN_GRIP flag at related spell remove.
  141. [9660] Simplify talents reset for pet case.
  142. [9659] Simplify resetTalent code.
  143. [9661] Implement dual talent specializations in talent switch part.
  144. [9662] Use the db-user 'mangos' instead of 'root' in the config file.
  145. [9664] Fix what author of [9663] messed up, and include the changes in mangos.sql
  146. [9663] Include entry of gameobject in gobject near command
  147. [9665] Add another exception to IsNoStackSpellDueToSpell.
  148. [9666] Check max. honor points on characteacter login.
  149. [9667] Implement 57849 and ranks.
  150. [9668] Add .DS_Store to gitignore.
  151. [9669] Restore build at some old GCC versions
  152. [9670] Add dummy effect of spell 55364.
  153. [9671] fix resilience applying to periodic leech auras
  154. [9672] Add some research for spell attributes.
  155. [9673] Updated OpenSSL to version 1.0.0.
  156. Fixed VS2010 build after commits:
  157. Added one more git ignore.
  158. How this happened?
  159. Fixed console spam.
  160. Implemented SMSG_BUY_BANK_SLOT_RESULT opcode.
  161. Fixed realm flags enum.
  162. Added some info about realm list and auth response packets.
  163. Updated AuthResult enum.
  164. Small backport from other branch.
  165. Renamed HMACSHA1 to something that will not conflict with feature HMACSHA256 and HMACSHA512.
  166. [9674] Fix crash in ActivateSpec
  167. [9675] Fix SPELL_DAMAGE_CLASS_NONE hit result
  168. [9676] Not counting gems at broken item for meta gem requirements.
  169. [9677] Implement ITEM_MOD_BLOCK_VALUE support in item stat mods and enhantments.
  170. [9678] Some comments for realmd data.
  171. [9679] Some more research on spell attributes.
  172. [9680] Create new table character_stats for external tools.
  173. [9681] Add config to decide whether character stats should only be saved on logout.
  174. [9682] Clarify areatrigger related tables loading errors.
  175. [9676] Implement AURA_252
  176. [9683] Drop dead code in 3.x for spell 29801.
  177. [9684] Add helper function to check if a string is numeric
  178. [9685] Code style cleanups in quest code.
  179. [9686] Implement support weekly quests cooldowns.
  180. [9687] Add to mangos.conf options for daily/weekly reset time.
  181. [9688] Fixed typo in daily quest reset time init.
  182. [9689] Fixed typo in daily/weekly flags conflict check.
  183. [9690] fix item 47670 spell proc event
  184. [9691] Up to date mangos_spell_check old data and add some new.
  185. [9692] Switch to support client 3.3.3a (build 11723)
  186. Now BG honor marks not reawrded in BG
  187. Merge branch 'master' into 330
  188. [9693] Update spell 6572 and ranks for 3.3.3
  189. [9695] Fixed typo in error output string.
  190. [9694] Not crash in case unknown spell expected to be learned at spec switch.
  191. [9696] Fix 16972 and ranks.
  192. [9697] Include changes from [9692] to characters.sql
  193. [9698] Fixed .pdump work after 'data' drop.
  194. [9699] Drop item text ids generation.
  195. [9701] Fix basepoints calculation
  196. [9700] Update comments for two quest flags.
  197. [9702] Drop now redundent `item_text` table.
  198. [9703] Include in pdumps more tables.
  199. [9704] Add to achievement_reward support gender dependent rewards.
  200. [9705] Fixed typo.
  201. [9706] Correctly update next daily quest reset timestamp in DB after reset.
  202. [9707] Fixed typo added by Vladimir to patch in [9704].
  203. [9708] Compile fix under GCC.
  204. [9709] change case 0 handle for basepoints calculation
  205. [9710] Add gm possibilities reset talents for all specs.
  206. [9711] Include in 9692_02_characters_mail.sql convertor for items.
  207. [9712] Use enum for effect index
  208. [9713] Update future release info in NEWS
  209. [9714] Replace tab with spaces, just to make at least one push today.
  210. [9715] Implement required basic elements for dual spec learn gossips.
  211. [9716] Allow to vendor have same items in list with different extanded price.
  212. [9717] Fixed [9716] sql update.
  213. [9718] Use proper index for character_pet_declinedname in pdump code.
  214. [9719] Drop very old item amount calculation hack code.
  215. [9720] Implement Glyph of Siphon Life and fix Siphon Life proc
  216. [9721] Updated high guids. Renamed few files. Added some comments.
  217. [9722] Please include spell names in comments in code and and avoid its used in commit notes.
  218. [9723] Finaly cleanup usage ventorslot values.
  219. [9724] Temporary back to 0 player highguid.
  220. [9725] removed PlayerNotifier and related Map::UpdatePlayerVisibility function, used UpdateObjectVis
  221. [9726] Restore map outdated format protection and copyright years.
  222. [9727] Build equiped item data only for item's owner
  223. [9728] Correct icon for one option in default gossip menu
  224. [9729] Client not like vendor slot 0 so restore send slots counted from 1
  225. [9730] Mail send related fixes in recent code.
  226. [9731] Cleanup in skil steps code.
  227. [9732] Remove another case hardcoded set skill step.
  228. [9734] Removed outdated code for 33702,33697,20572
  229. [9733] Make Replenishment only affect its caster in arena
  230. [9735] Fix proc for 53709 and ranks
  231. [9736] Added more usable interface for grid visits
  232. [9737] Fix number of ticks calculation for 53209 (1978 and ranks part)
  233. [9738] Restore build on *nix
  234. [9739] Use local var value instead recalculation.
  235. [9740] Update in comment indexes for SpellEntry
  236. [9741] Implement DOT related part of 54049 and ranks
  237. [9743] fix spell_check.sql
  238. [9742] Final cleanup in non proper now EffectBasePoints use.
  239. [9744] Prevent adding .vsp files from VS10 to repo
  240. [9745] Update equipment at aura transform apply/remove for creature case
  241. [9746] Implement show realm version and build in realm list.
  242. [9747] Fixed bg template max/min per team values
  243. [9748] Fixed startup problems after recent realmd DB.
  244. [9749] Partly revert "[9736] Added more usable interface for grid visits"
  245. [9750] Add structure of SMSG_REDIRECT_CLIENT (0x50D).
  246. [9751] Add index by `spell` to `character_spell`
  247. [9752] Add storage for min/maxgold of gameobject
  248. [9753] Add default value for parent-field in instance_template
  249. [9754] Rename flight speed related auras and fix spell 40120
  250. Cleanups in `instance_template` and map entrance DBC data.